Monday, 8 November 2010

Creating table - Materials


Once the table had been created and i was happy with how it looked it was time to add materials to make it look more life like and realistic. Firstly i found a nice wood grain on google images which was the right lightness too. I then opened the material editor and went onto the bitmap button and choose our woob jpg and assigned it to the material sphere. Before i added it to the object i wanted to give it a bump map buy finding the bump map paramater selection and choosing the wood jpg and then choosing the bump percentage i felt looked good. I then assigned the material to object and messed about with it till i was happy.
For the black circles on top of the table i used a rubber preset material in max and just changed the colour to black on the editor panel and applied a slight bump map to give it some texture when rendered.

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